/*--------------------------------*- C++ -*----------------------------------*\
| =========                 |                                                 |
| \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox           |
|  \\    /   O peration     | Version:  v2012                                 |
|   \\  /    A nd           | Website:  www.openfoam.com                      |
|    \\/     M anipulation  |                                                 |
\*---------------------------------------------------------------------------*/
FoamFile
{
    version     2.0;
    format      ascii;
    class       dictionary;
    object      blockMeshDict;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

y1 0.5;

vertices
(
    (0 0 0)
    (1 0 0)
    (1 $y1 0)
    (0 $y1 0) // 3

    (0 0 .4)
    (1 0 .4)
    (1 $y1 .4)
    (0 $y1 .4) // 7

    (3 0 0)
    (3 $y1 0)

    (3 0 .4)
    (3 $y1 .4) // 11

    (-.5 0 0)
    (-.5 $y1 0)

    (-.5 $y1 .4)
    (-.5 0 .4) // 15

    (0 -.25 0)
    (1 -.25 0)
    (0 -.25 .4)
    (1 -.25 .4)
);

blocks
(
    hex (12 0 3 13 15 4 7 14) fluid (21 41 1) simpleGrading (1 15 1)
    hex (0 1 2 3 4 5 6 7) fluid (32 41 1) simpleGrading (1 15 1)
    hex (1 8 9 2 5 10 11 6) fluid (51 41 1) simpleGrading (1 15 1) // -- fluid
    hex (16 17 1 0 18 19 5 4) solid (32 15 1) simpleGrading (1 1 1) // solid

);

edges
(
);

defaultPatch
{
    type empty;
    name frontAndBack;
}

boundary
(
    inlet
    {
        type wall;
        faces
        (
            (13 12 15 14)
        );
    }

    outlet
    {
        type wall;
        faces
        (
            (8 9 11 10)
        );
    }

    top
    {
        type wall;
        faces
        (
            (7 6 2 3)
            (9 2 6 11)
            (13 3 7 14)
        );
    }
    slip-bottom-fluid
    {
        type wall;
        faces
        (
            (15 12 0 4)
        );
    }

    bottom-fluid
    {
        type wall;
        faces
        (
            (1 8 10 5)
        );
    }


    walls-solid
    {
        type wall;
        faces
        (
            (18 4 0 16)
            (17 1 5 19)
        );
    }

    bottom-solid
    {
        type wall;
        faces
        (
            (18 16 17 19)
        );
    }
);

mergePatchPairs
(
);

// ************************************************************************* //
