cellCellStencil/cellCellStencil/cellCellStencil.C
cellCellStencil/cellVolumeWeight/cellVolumeWeightCellCellStencil.C
cellCellStencil/cellCellStencil/cellCellStencilObject.C
cellCellStencil/inverseDistance/inverseDistanceCellCellStencil.C
cellCellStencil/inverseDistance/waveMethod.C
cellCellStencil/inverseDistance/meshToMeshData.C
cellCellStencil/trackingInverseDistance/voxelMeshSearch.C
cellCellStencil/trackingInverseDistance/trackingInverseDistanceCellCellStencil.C
cellCellStencil/leastSquares/leastSquaresCellCellStencil.C

oversetFvMesh = oversetFvMesh
$(oversetFvMesh)/oversetFvMeshBase.C
$(oversetFvMesh)/dynamicOversetFvMesh/dynamicOversetFvMesh.C
$(oversetFvMesh)/dynamicOversetZoneFvMesh/dynamicOversetZoneFvMesh.C
$(oversetFvMesh)/staticOversetFvMesh/staticOversetFvMesh.C

fvMeshPrimitiveLduAddressing/fvMeshPrimitiveLduAddressing.C

oversetPolyPatch/oversetPolyPatch.C
oversetPolyPatch/oversetFvPatch.C
oversetPolyPatch/oversetFvPatchFields.C
oversetPolyPatch/oversetFvsPatchFields.C
oversetPolyPatch/oversetPointPatch.C
oversetPolyPatch/oversetPointPatchFields.C

oversetAdjustPhi/oversetAdjustPhi.C

regionsToCell/regionsToCell.C

lduPrimitiveProcessorInterface/GAMG/calculatedProcessorGAMGInterface.C
lduPrimitiveProcessorInterface/GAMG/calculatedProcessorGAMGInterfaceField.C

oversetCoupledPolyPatch/oversetLduInterfaceField/oversetLduInterfaceField.C
oversetCoupledPolyPatch/oversetLduInterface/oversetLduInterface.C

oversetCoupledPolyPatch/oversetGAMGInterface/oversetGAMGInterface.C
oversetCoupledPolyPatch/oversetGAMGInterfaceField/oversetGAMGInterfaceField.C

oversetPatchPhiErr/oversetPatchPhiErr.C

LIB = $(FOAM_LIBBIN)/liboverset
